//==============================================================================
// Phoenix_anim.txt
//==============================================================================

//==============================================================================
define AtlanteanBirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX X Myth Unit Birth Effect
      }
   }
}
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual MU X Stymphalian bird_idle
				connect hotspot AtlanteanBirthSFX hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.26 false Wings1 checkVisible 
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual MU X Stymphalian bird_idle
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.26 false Wings1 checkVisible 
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
				Visual MU X Stymphalian bird_walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.27 false Wings1 checkVisible 
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual MU X Stymphalian bird_attack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag GenericSound 0.40 true   
            tag Attack 0.52 false   
            tag SpecificSoundSet 0.42 false Wings1 checkVisible 
            tag SpecificSoundSet 0.50 false ManticoreSpecialAttack checkVisible 
//-- end auto generated section

         }
      }
	}
}

//==============================================================================
anim Death
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
				Visual MU X Stymphalian bird_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.56 false HeavyFall checkVisible 
            tag SpecificSoundSet 0.09 false Wings1 checkVisible 
            tag SpecificSoundSet 0.36 false Wings1 checkVisible 
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
				Visual MU X Stymphalian bird_flail
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.30 false Wings1 checkVisible 
//-- end auto generated section
         }
      }
   }
}
